Bedgell

Gears Of War Drama Rocks Sleepy English Town

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Residents of Ryde were packing their bags in fear today after the appearance of an emergence hole signalled an imminent attack on the town from the Locust Horde.

The filthy aliens have never been seen before in the Isle of Wight, or indeed in real life, but the giant crater in Cross Street raised concerns that Emergence Day was imminent – and locals were taking no chances. Hundreds of petrified shoppers fled the scene, which was just outside Top Shop, and by midday the town was eerily quiet. Though admittedly, it was also a bit rainy.

Members of the council’s emergency highways team arrived at the site within hours, and were expected to lob bolo grenades into the hole to prevent the alien swarms from bursting out and implementing their despicable plan for the annihilation of the human race. But in the end they just put some bollards around it and told a few old people to watch their step.

A spokesman for the Coalition of Ordered Governments was unavailable for comment on today’s intergalactic drama. But a note on the council’s website did say they hope to fix the road by next Tuesday.

UPDATE: Townsfolk gather for vigil to pay their respects to fallen comrades. Also, the street lights were out and someone dropped a 20p near the hole, so…

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Leeches! Oh Yes, It’s Sdatcher Act 3…

Things are hotting up for Jean-Jack and his haunted pal Chris Gainsbourgh as memories of a slaughter ship and its insidious cargo are revealed in Act 3 of Sdatcher, the side-project from Snatcher creator Hideo Kojima. It’s all about the little green leeches this time, worming their way into Christian’s brain and rotting it from the inside out…

Once more, we have the marvellous zajunker to thank for the translation. And, as an added treat, he’s also done us a job on the Sdatcher trailer too. Happy watching, GRiG-fans…

Ni No Kuni – The AdMen Cometh

Oh, happy day! More Ni No Kuni wonderfulness has been thrust unto the world by those wonderful chaps at Level 5. This time, they’re teasing us with bite-size nuggets of advertising-tastic video-marvellousness. Enjoy!

Enhance Your Calm, Citizens – The GRiG Fixes iOS 5…

iOS 5

So everyone loves an iOS update – new graphics, new features for free, laughing at all those BlackBerry users with broken BBM… But then there’s the download times… the endless crashes and restores… The disappearing apps… Yeah, it’s actually pretty awful. Awful to the point that, here in GRiG City, even the normally peaceful townsfolk have been grumbling. So, in the time-honoured tradition of releasing an article several years after the event, here’s our guide to surviving the iOS 5 update – full of the GRiG-onians’ problems, and the solutions that we, their overlords, have found… (ps, add your issues in the comments, and we might even update the article)

Your phone app no longer works - now, this sounds pretty fundamental but, amazingly, no other blog or forum seems to have a solution. Maybe because very few people actually make calls on their iPhone… Anyhoo, the issue we had is that the Phone “app” opens, but immediately closes to the home screen – meaning you can’t make calls or listen to voicemail or, y’know, use your phone… Well, the solution seems to relate to unaccessed voicemail and just requires some quick fingers. Get the phone app open, go to voicemail and delete all – you might need to have several goes at it, depending how long you get before it crashes. Once the voicemail is deleted, the phone should work again – and you should be able to access the deleted messages by calling your Carrier’s server.

Error 3004, 3200, etc etc etc – basically, any error that stops you from downloading the iOS update, tells you that you can’t complete Restore right now, cancels the update halfway through etc – nearly all of these errors relate to the traffic on Apple’s servers, and crop up because the updater links to the mainframe to verify parts of the install. When it’s busy, it seems that everything stops working. If you’re still getting this problem now, though, you’re unlucky as the crazy traffic from D-Day has faded – however, the best solution remains to wait until a quiet time (normally during the night, PST) and try again. If that’s no good, run through the restore process and re-run the update.

All my apps have disappeared! Or moved! – OK, hopefully you’re reading this before it’s too late, as the best solution is to backup your iPhone before getting involved in the whole sorry mess that is the iOS 5 update. Then turn the “Sync apps” option on within iTunes (I normally have this turned off, but here it’s quite useful…) When you run the update, iTunes should restore all your apps and music – if it doesn’t, re-sync the phone and this should do it for you. If those cheeky app blighters have moved around on your device – trust us, they will have and it’s BLOODY annoying – use the iTunes App screen to rearrange everything as it’s much quicker than doing it on the iPhone / iPad. (This only works if apps are synced…) Alternatively, if you want to do it on the move, use the “Group” function to shift things around – it’s quicker than moving one app at a time, and draaaaaaagging them across multiple screens.

My Guardian app doesn’t work any more - yes, this one probably only matters to me, but sadly the original Guardian app (you know, the free one – *skinflint klaxon*) doesn’t seem to have iOS 5 support. This isn’t surprising, as it was removed from the App Store long ago – suggesting there’d be no further updates – but it’s still sad. This probably applies to a whole load of older apps – so if you’re getting probs with an older program, check if it’s still on the store… And if not, cry… If it is, then it should be supported – delete the app, turn your phone off and on, and re-install the app. If that doesn’t work, contact the developers as they’ve clearly abandoned you.

I’ve got iMessage but I’m still using my text allowance! - there is no iMessage app, as the service – allowing free messaging between iOS 5 users, a la BBM – is built in. This is a good thing, as it’s much smoother to use, but it can confuse new users as there’s no option to switch between normal texts / MMS and the new service. Well, fear not – the iOS will do it for you. If the person you’re contacting has iMessage installed, when you go to write them a message your little green balloons (and the Send button) will turn blue. You’ll also see that it says “iMessage” in the text edit box, rather than “Text Message”. If it doesn’t switch over, the person you’re writing to is a flagrant scoundrel with no iOS 5 – stop writing to them until they sort their freakin’ life out.

Well, there we have it. The thoroughly comprehensive and not at all useless guide to the iOS 5 update. Coming next – how to spool a cassette tape that’s been chewed in your machine. Ashasha.

Sonic Generations Goes PC

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Well grig my groon, SEGA have decided to release Sonic Generations on the PC. This will probably seem less like important news to those of you who play your Xbox more than your laptop – but holy mother, if i ain’t looking forward to playing this sucker on the train. Sonic’s latest adventure will be available as a PC download in November.

Now, if only dumbass Microsoft would link up with Steam, we’d be having us some cross-platform purchasing right here…

Ni No Kuni Spellbook, Subtitles and US Release Title Confirmed!

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As November’s Japanese launch date looms ever closer, Ni No Kuni news is coming thick and fast – and most of it concerning the western release!

Firstly, there’s the name. Following GRiGORiG breaking the news that Level 5 had lodged a European trademark for the game, it’s now emerged that they’ve done the same in the USA – confirming the full title across the west will be Ni No Kuni: Wrath of the White Witch. A great name and a bit easier on the tongue that the translated Japanese title (Queen of the White Holy Ash).

Then came the big news that all western fans want to know: localized versions will feature subtitles, rather than dubbed voiceovers, according to Argentinian games blog Loaded VG. For those at GRiG Manor, this is exactly what we wanted to hear – Ghibli, and Japanese anime generally, is an uncomfortable fit with English voices. There’s a charismatic Japanese charm that binds the language and the visuals, and that’s lost if you ditch the original audio – much better to have the subtitles, so good choice Level 5!

Next up, Manzai revelations about the spell book! Fans of the DS game will remember last year’s handheld version come packaged with a huge graphic novella in place of the instruction manual. Beautifully put together and containing helpful advice – and those all-important spells – it was a real USP for the original release and YouTube is still full of vids of enraptured fans leafing through their new purchase. However, in two new videos featuring Ni No Kuni’s standup comedy duo – previously seen rehearsing their routines in one of the game’s cut-scenes – Level 5 have revealed that there won’t be a hard copy of the spell book bundled with the PS3 version of the game. During their routine – which you can see below – the hilarious pair do reveal, however, that it will include a digital version – before quipping that this is just as good. Not sure that’s either clever, or funny, though it does make the mountains giggle. Sadly, in our opinion, this is a real let-down for PS3 fans who will have been waiting excitedly to get their hands on what is a real collector’s item. However, we’re willing to bet that a special edition will be released either at, or soon after launch, that will include the magic book – Level 5 would be crazy not to.

Following a hugely successful showing at TGS, and news of the North American release, Ni No Kuni has been getting huge amounts of attention on blogs and social media. The demand for a full localization is certainly growing, though there’s still no concrete news of a European release – something we’re hoping Level 5 will reveal at their expo later this month. You can help sway their hand by joining the Campaign for Localization – come on, you know you want to!

ROLLING STAAAART!

Hurrah for SEGA and their mind-boggling mysteries! Over at their blog, they’re running a competition to guess what retro title they’re about to announce for PS3 release – all you have to do is watch the vid and guess what they could POSSIBLY be driving at.

And by god if it isn’t blindingly obvious that their big secret is… DAYTONA! Hurrah!

Still, that would be bigger news if it was even the tiniest bit secret – and if the GRiG hadn’t already broken the story weeks ago that the classic driver would be getting a multiplatform release. But hey, quibbles aside – who’s gonna turn down the chance to hear a Japanese guy singing? Not me you fools!

Sing Japanese guy! SING!

Sdatcher Part 2 – Done Properly!

Happy news Sdatcher fans, as the second instalment of everyone’s favourite cyberpunk radiodrama is now available as a fully translated YouTube – just as the Lord God intended. And once more, the wonderful zajunker has done an ace job of capturing Hideo Kojima’s work.

The second instalment surprises from the off as the toilet-dwelling foe from Act 1 makes his intentions clear… We get our first taster of the mysterious Rug Hunt (raising hopes of scenes based in IKEA. “I’m looking for a mat. Ooh, this one’s nice…” etc) and there’s even a welcome cameo from everyone’s favourite Jackass prankster, Steevo (well, the high-pitched, Japanese docker version…)

Only two episodes in and Sdatcher is tense and brutal already – and the Boys of The PlayGrig Mansion are loving it. In fact, we’re so excited about the return to Neo Kobe that we simply can not go on living without a Snatcher sequel. So if you haven’t already joined our campaign, do so now and let’s tell Konami what a great idea it’d be.

PS Any sequel must include Katrina shower scenes. Just so we’re clear.

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Ni No Kuni European Release Soon To Be Announced?

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European fans of Ni No Kuni flooded Twitter with excitable hashtags today as news began to filter through of a breakthrough in the campaign for full localization. Determined followers of the Level 5 / Studio Ghibli PS3-bound RPG have discovered that a trademark application has been filed in the EU for a property known as Ni No Kuni: Wrath of the White Witch – massively raising hopes the game will see a release outside of Japan and North America.

Ni No Kuni-love has exploded in recent weeks as trailers showcasing lush graphics and tantalising slices of a beautiful Ghibli world have flooded the web and, at last week’s Tokyo Game Show, there was only one title on everyone’s lips as gaming blogs the world over lined up to praise gameplay that seems successfully to fuse the modern and the classic.

Japan’s PS3 owners will get their hands on the game on November 17th and, earlier this month, Level 5 sent their western fans into rapture by announcing that there would be a North American / english-language release sometime in 2012. However, European gamers were left with the frustrating prospect of seeking an import as there was no news of full localization. The gloom was only compounded by the fact that Level 5 have established offices in Japan and, as of this year, in the USA, but no presence or distribution network in the EU. They’ve previously relied on Nintendo and Sony to release their titles – a possibility with Ni No Kuni, but not ideal.

However, today’s news gives firm evidence that Level 5 are considering a wider release. The application – for a Community Trademark – is an essential first step in protecting their IP should they seek to launch over here, and has been submitted by Reddie and Grose, IP specialists with expertise in bringing Japanese products to the EU. Only registered on September 22nd, the file is still under review by the Office for Harmonisation in the Internal Market (the EU’s office for trademarks and design) so a formal announcement may be delayed until it’s confirmed.

In the meantime, get your sweet ass over to the Campaign For Ni No Kuni Localization and make sure Level 5 know how much you want the release – because now, more than ever, it looks like we just might get it!

That glorious application in full:

CTM Submission

Dead Island Movie On The Way in 2013

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The Dead Island hype machine rumbles on with the news today that Lionsgate, the successful TV and film developer behind hits such as Mad Men and Kick Ass, has optioned the movie rights. The planned “human emotion” based zombie flick is already in early development and scheduled for a 2013 release.

Despite the lukewarm reviews for the game itself, Dead Island continues to live off the huge success of its teaser trailer – a wonderful bit of marketing that pitched the IP as a taut emotional saga, rather than the hack’n'slash romp it turned out to be. While the game has been successful, it’s the marketing that has been the true story – featuring in Adweek‘s list of the year’s best commercials, and picking up the Golden Lion at the Cannes International Festival of Creativity, the advertising industry’s highest honor. From the hype it generated, Dead Island has managed to shift over 2 million units since its launch earlier this month, pushing it to the top of the US and UK charts. And Lionsgate are making no secret that they’ve bought the IP off the back of the trailer rather than the game.

“Like the hundreds of journalists and millions of fans who were so passionate and vocal about the Dead Island trailer, we too were awestruck.” Lionsgate co-COO Joe Drake told grigorig.com. “This is exactly the type of property we’re looking to adapt at Lionsgate – it’s sophisticated, edgy, and a true elevation of a genre that we know and love. It also has built in brand recognition around the world, and franchise potential.”

Truth is, while this may seem a huge gamble to take off the back of a new franchise with only a few minutes of quality CGI giving it value, if Lionsgate make a film as good as the trailer they’ll have a hit on their hands. And even if they paid a shedload for what is, essentially, just the brand recognition rather than an exciting concept, it’s still a banker. Buying into an IP with one of the most successful marketing campaigns under its belt is always a savvy play. And besides, as recent box office figures have shown, if you chuck enough hype at something then it’s a guaranteed hit. Something that Deep Silver, the producers behind the ultimately middling Dead Island game, know all too well.